New Edits:

  1. added a gesture: two hands open to “clear screen” to reset the canvas
  2. added a gesture: thumb up or thumb down to increment which image is displayed (to scroll through previously generated dream images)

This one shows the “dreamy” brush, and also shows the two hand “clear screen” function, and the thumb gesture to scroll images.

This one shows the “dreamy” brush, and also shows the two hand “clear screen” function, and the thumb gesture to scroll images.

This one shows the “nightmare” brush version, a little bit muddier and redder looking.

This one shows the “nightmare” brush version, a little bit muddier and redder looking.

This one shows the blurred image without the camera overlay (for cleaner look, in case the person does not want to see themselves), using both the dreamy and the nightmare brush.

This one shows the blurred image without the camera overlay (for cleaner look, in case the person does not want to see themselves), using both the dreamy and the nightmare brush.

Final Documentation

We decided to remove the camera overlay in the “final” version for a cleaner look. We went with John’s idea to have the blurry dream as the background instead, and you can paint it in “clearer,” but still fades over time - representing how hard it is to remember your dreams in the morning, when your memory feels fuzzy quickly.

However, for these documentation videos, we also included a window showing the camera feed, just so you can see how my gestures are affecting the output in real-time.

Two hand clear, painting dreamy brush over images, and sifting through new images.

Two hand clear, painting dreamy brush over images, and sifting through new images.

Demoing “nightmare” brush. More distorted and uncomfortable looking.

Demoing “nightmare” brush. More distorted and uncomfortable looking.